Bone Mouse
DARK 1

Bone Mouse

  • ATK:
  • 400

  • DEF:
  • 300

  • View:
  • 2483




''A mouse that has returned as a zombie to seek revenge on cats.''




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Oct 8, 2026
45± 8/ 100
Power Score
Intrinsic 47
Deck 44

Bone Mouse — Power Evaluation

Final Score: 45 ± 8 · Confidence: Medium

  • Intrinsic: 46.6 · Deck: 44.2 · Meta: provisional
  • Primary role: Material body

Why it scores here

Bone Mouse has no effect text, so it scores almost entirely as a clean Level 1 DARK Zombie material body with no effect to negate, which earns modest material and deck-cost credit. Its 400 ATK and Normal Monster frame earned nothing. No combo evidence exists, so combo conversion, resource economy and interaction stay near zero. Its 3-deck sample shares one partner set across all three lists, so it confirms a tech-slot role at most, not a strong one.

Axis scores

Axis Score Evidence
Accessibility 35 Plain Normal Monster with no search or summon route, so it is only as live as the hand it is drawn into; no starter or searched appearances are recorded (inferred).
Combo & Conversion 5 No effect text and zero recorded combo appearances, so it converts nothing on its own (verified).
Resource Economy 15 No effect means no draw, search or refuel; it is a body with no return (verified).
Effect & Interaction 0 Card text is flavor only, so there is no negation or removal (verified).
Material Utility 50 Clean Level 1 DARK Zombie Normal with no effect to blank, so it always yields its material value; as_material is unobserved (inferred).
Resilience & Flexibility 50 Cannot be negated because it has no effect, but dies to any removal and gives no multi-turn value (inferred).
Deck-Building Efficiency 80 Single copy in all 3 sampled decks, no garnet or restriction, essentially free to run (observed).

Calculation

Weight profile: Material body / Normal primary role; no secondary blend. Intrinsic ≈ 46.6, Deck ≈ 44.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean Level 1 DARK Zombie body with no effect to negate, so it always yields its material value
  • Near-zero deck-building cost: single copy, no garnet or restriction
  • Appears across 3 distinct archetype homes in the sample

Weaknesses

  • No effect, so no combo starter, search or interaction contribution
  • 400 ATK plain body that is a dead draw when not needed as material
  • No recorded combo appearances, so practical material use is unconfirmed

Counters / choke points

  • Any removal or banish effect, since the body has no protection
  • Opponent simply ignores it, because no effect demands a response

Best use

Material body / Level 1 fodder tech. Decks: Mulcharmy, Dominus, Bystial/Byssted. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Monster, Level 1, DARK Zombie, 400/300 per card data; Card text is flavor only; no effect text; Appears in 3 of 3 sampled decks at 1 copy each, main deck; All 14 top partners co-occur in 3 of 3 decks
  • Observed: Present in 3 decks across 3 archetypes, all gameplay type 6 (100%); Zero recorded combo appearances, so no starter, material or payoff role is measured
  • Inferred: Level 1 DARK Zombie Normal reads as a generic Level 1 material body; Body value survives fully because there is no effect to negate
  • Data gaps: No effect text beyond flavor, so effect, timing and interaction axes are zero by definition No combos supplied; material role is unconfirmed by observed board data Only 3 decks sampled, all sharing the same partner set, so likely near-duplicate lists No guides supplied No banlist token; assumed 3 copies (unlimited) No usage statistics (StatisticsCard); inclusion inferred from the deck sample only No rulings available











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