DARK
1Bone Mouse
ATK:
400
DEF:
300
View:
2483
''A mouse that has returned as a zombie to seek revenge on cats.''
Bone Mouse — Power Evaluation
Final Score: 45 ± 8 · Confidence: Medium
- Intrinsic: 46.6 · Deck: 44.2 · Meta: provisional
- Primary role: Material body
Why it scores here
Bone Mouse has no effect text, so it scores almost entirely as a clean Level 1 DARK Zombie material body with no effect to negate, which earns modest material and deck-cost credit. Its 400 ATK and Normal Monster frame earned nothing. No combo evidence exists, so combo conversion, resource economy and interaction stay near zero. Its 3-deck sample shares one partner set across all three lists, so it confirms a tech-slot role at most, not a strong one.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Plain Normal Monster with no search or summon route, so it is only as live as the hand it is drawn into; no starter or searched appearances are recorded (inferred). |
| Combo & Conversion | 5 | No effect text and zero recorded combo appearances, so it converts nothing on its own (verified). |
| Resource Economy | 15 | No effect means no draw, search or refuel; it is a body with no return (verified). |
| Effect & Interaction | 0 | Card text is flavor only, so there is no negation or removal (verified). |
| Material Utility | 50 | Clean Level 1 DARK Zombie Normal with no effect to blank, so it always yields its material value; as_material is unobserved (inferred). |
| Resilience & Flexibility | 50 | Cannot be negated because it has no effect, but dies to any removal and gives no multi-turn value (inferred). |
| Deck-Building Efficiency | 80 | Single copy in all 3 sampled decks, no garnet or restriction, essentially free to run (observed). |
Calculation
Weight profile: Material body / Normal primary role; no secondary blend. Intrinsic ≈ 46.6, Deck ≈ 44.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Clean Level 1 DARK Zombie body with no effect to negate, so it always yields its material value
- Near-zero deck-building cost: single copy, no garnet or restriction
- Appears across 3 distinct archetype homes in the sample
Weaknesses
- No effect, so no combo starter, search or interaction contribution
- 400 ATK plain body that is a dead draw when not needed as material
- No recorded combo appearances, so practical material use is unconfirmed
Counters / choke points
- Any removal or banish effect, since the body has no protection
- Opponent simply ignores it, because no effect demands a response
Best use
Material body / Level 1 fodder tech. Decks: Mulcharmy, Dominus, Bystial/Byssted. Suggested copies: 1.
Evidence & gaps
- Verified: Normal Monster, Level 1, DARK Zombie, 400/300 per card data; Card text is flavor only; no effect text; Appears in 3 of 3 sampled decks at 1 copy each, main deck; All 14 top partners co-occur in 3 of 3 decks
- Observed: Present in 3 decks across 3 archetypes, all gameplay type 6 (100%); Zero recorded combo appearances, so no starter, material or payoff role is measured
- Inferred: Level 1 DARK Zombie Normal reads as a generic Level 1 material body; Body value survives fully because there is no effect to negate
- Data gaps: No effect text beyond flavor, so effect, timing and interaction axes are zero by definition No combos supplied; material role is unconfirmed by observed board data Only 3 decks sampled, all sharing the same partner set, so likely near-duplicate lists No guides supplied No banlist token; assumed 3 copies (unlimited) No usage statistics (StatisticsCard); inclusion inferred from the deck sample only No rulings available






